Too much digital touch up for it to be in the traditional category.
I'm not as much of a steampunk fan as others, but some mechanical battle crafts are present in my fiction and I do love airships. Never yet designed an air fighter for a war based story so here it is. I really like it!
Here's some information about the ship if you're interested:
- Takes off from water and lands in water. Therefore, it can go as far as the fuel supply can take it over land.
- Maximum altitude for best crew functionality: 2000 ft - 609.6 m but ship mainly travels as low as 1000 ft.
- Built from lightweight material for flight and speed.
- Sails inspired by dragon wings.
Sails and Engines
- Wing sails, made of strong canvas, act like gliding wings to soar on the wind without needing powerful engines to provide high speed. They rotate to catch wind in order to gain altitude while taking off. When in the air, they fold to descend and open to climb.
- The main propeller provides a faster forward movement while in the air and speed in the water when taking off. The propeller can be turned off for a slow and silent glide during safe or stealthy moments.
- Support propellers keep the ship on a steady path and allow an extra boost while taking off.
- Tail canvas rotates from side to side in order to control direction. It also acts as a dorsal fin.
- Spoilers slow the ship while landing in water.
- Although the rotation of the main propeller does not work well with changing the direction of the ship in the air, its rotation is used to steer the ship while in the water before take off.
Weapons and Armor
- Although built lightly, poles and weak areas of the surface contain metal bands and plating. Ships with much armor and metal would have larger sails to lift the ship’s weight.
- Aside from the cannons, the bottom of the ship opens small doors to drop lit barrels of explosive material to targets below. The door cracks are sealed to avoid water leakage when the ship is not flying.